I am an MA Games graduate with a specialism in game design, both physical and digital. I have a lot of experience with blueprinting in UE4, 3D modelling in Maya and Zbrush. My Masters has allowed me to deepen my understanding of my favourite games; Tabletop Roleplaying games (such as Dungeons and Dragons) and explore their design in unique and interesting ways. It has given me a greater understanding of these games popularity, success and meaningfulness to their players and I am excited to use what I’ve learned in my future projects.
The course has given me strong project management skills and has helped develop my creative potential despite lockdown restrictions. I believe that my time at university has given me the skills, confidence and drive for indie game development but I also welcome the challenge of working as part of a larger studio that shares my passion of creating fun and meaningful games for everyone.