Roberta Cipolletta
I am a BA Games Design graduate from MDX and have spent this year on the MA Games course at Norwich University of the Arts focussing on the advancement of my passion for narrative design. Having previously specialised in writing and level design, I have now extended my skillset into concept art, to fully embody a change that I would like to see in our industry – in particular, one that promotes the use of hidden codes and puzzles for advertising purposes and lore exposition (ARGs).
I have a vested personal interest in the survival horror genre, finding that it is the perfect avenue to explore my ambitions. I have spent the last academic year conducting research into the theory and technical application of the uncanny valley and terror storytelling as potential improvements to existing industry tropes.